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Introduction to Augmented Reality for learning and development

What is Augmented reality?

Augmented reality is where a physical real world environment is ‘augmented’ by computer generated input, such as animations, videos, sound, graphics or GPS data. Generally, the ‘augmentation’ is in real time, such as adding notes to a location, scores to a football game or video to a graphic.

Information is overlaid on the real world.

Generally, a smart phone with a specific app is used to access the ‘augmented’ information. The AR works using a combination of camera (optical recognition), GPS, accelerometer and internet connection.

AR in learning and development

Augmented reality can work in a training and development context in a number of ways:

  • Pocket performance aids: Use AR on performance aids (templates and examples) to provide just-in-time and just-in-place training.
  • Enhance static content: Use videos and animations to enhance your static content (learning guides and resources). This can even be done on a computer to provide a ‘second screen’ experience.
  • Onsite orientation: Set up an interactive tour of a location as an orientation, and you can be sure that people will know where the emergency exits are.

In the future, we will be able to link AR with your learning management system to track performance.


To try this with our business card, follow the steps below:

  1. Download the Aurasma app – free for iOS or Android
  2. Follow the Klevar channel – select the magnifying glass and search for “Klevar”. Open the Klevar Channel and select the Follow button.
  3. Scan the business card below.

Klevar business card

The business card below has active buttons (please note the QR code is also active on this card – but it is not the trigger for the image)





What can we use for an overlay?

The overlay can contain animations, videos, sound, graphics or text information. It is possible to develop sophisticated effects utilising a transparent layer in video, so it appears that the video is embedded in or coming out of the image/product.

Why AR?

Businesses have started to use QR codes (quick response codes), for example the business card in the image above. QR codes are relatively robust, yet generally have to bounce the user to a website or other page. AR is able to launch a video or other information, with no intermediate step. Further, having QR codes (even ones that are heavily graphic designed) on high end products may reduce the impact of the product.


Some of the considerations when developing Augmented Reality project include:

  • The AR platform to run: There are a number of AR platforms, and many are in their infancy.
  • The trigger images: These need to be clear and relatively unchanging. We are able to provide information to support the development of good clear trigger images.
  • The level of sophistication of the triggers: The more sophisticated the triggers, the greater the development time, which impacts on the cost.
  • The size of the media: The larger the size of the media (eg videos) the longer it will take to download. Therefore, videos should be kept short.
  • Using the AR app or embedding into your own app: Generally, there is a lower cost to using the platform’s AR app.

For more information about how you can use Augmented Reality in your training and development – email

Download a printable PDF with this information (PDF 500KB)

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