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Building a business case for e-learning

e-LearningRunning a business, watching every cent you spend becomes second nature. Ensuring you get an ROI (or ROA) is critical. Building a business case is about the reality of making hard decisions about where to invest your resources. There are a lot of resources out there to support the development of a business case, so I thought I’d put some examples together to get you thinking.

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Reflections on a dream

Schools Moodle Moot #smootau13
Reflections on a dreamI had a dream and I am still not sure if I am awake. The dream was about the Australian Schools Moodle Moot held in Sydney at the beginning of October. See this Storify collection of Tweets and resources: https://storify.com/MoodleMuse/school-moodle-moot

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Gathering audio for assessment

Gathering AudioWhile video (audio/visual) evidence is becoming a more popular form of evidence, the gathering of audio isn’t as common. This is seen anecdotally, through talking with assessors, and is supported by recent national survey data that showed 68% of students surveyed reported there was no use of voice technologies in their course.1 Therefore, this indicates there is an opportunity to explore the use of voice technologies in the assessment process.

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Accessibility: Some things for content makers to think about

AccessibilityConsider how much easier it is to catch up on lectures or readings when you can listen to them while driving or catching up on housework. Ask someone who works out a gym if they appreciate catching up on the news or their favourite soapies thanks to closed captions that feed the dialogue across the screen in text format.

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Accessibility: What managers need to know

Talking about accessibility

Web content accessibility has been discussed for years, with many people labouring under the delusion that it is something that only government websites have to deal with for now. They’ll do what’s easy – alt tags for images, title tags for links – but anything tougher than that and it’s a problem they’ll deal with on an as needed basis or ‘later’.

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Classroom reflections on using gamification techniques

This blog post is about classroom reflections on using gamification techniques to achieve learning outcomes. It is not about games in education (refer to my previous blog post for clarification on the difference).

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MoodleMootau13 – a quick review

Watching a whole lot of Moodlers in a room getting excited about the new things in 2.5 and 2.6 was a great way to kick off MoodleMoot. The tweets were flying thick and fast! Martin Dougiamas took us through the development priorities, I am particularly excited about an assignment annotation tool that allows annotations on a PDF as well as the updated analytics and reporting functionality. Watch out for a Moodle MOOC being run in September 2013 – it will be huge. Martin’s presentation is available on slideshare.

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Applications of Augmented Reality to training… some thoughts

Klevar business cardI’ve been talking to lots of people about Augmented Reality, and the most common question I’ve been asked is… How could we use it? So in this post, I’ll explore some ways to use AR in training and development.

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Introduction to Augmented Reality for learning and development

What is Augmented reality?

Augmented reality is where a physical real world environment is ‘augmented’ by computer generated input, such as animations, videos, sound, graphics or GPS data. Generally, the ‘augmentation’ is in real time, such as adding notes to a location, scores to a football game or video to a graphic.

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Using PowerPoint for good (not evil)!

I’m a massive fan of PowerPoint (and Keynote) for e-learning – but not in the ‘death by PowerPoint’ way. I think we should chuck out the dot points and add images and videos. So in this post, I’m going to do a quick run through of some ways you can start to use PowerPoint to build engaging learning experiences.

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