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Top 10 tips to build confidence with online facilitation

Top 10 Tips to build confidence wit online facilitationIn June, I wrote my first top 10 list and I’m following up with another one. This time, the top 10 tips for building confidence with online facilitation.

 

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Top 10 tips for taking control of your professional development

Knowledge is PowerKnowledge is power – but how do you plug into new ideas when budget-conscious organisations are flipping the switch on professional development (PD)?

 

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Gathering audio for assessment

Gathering AudioWhile video (audio/visual) evidence is becoming a more popular form of evidence, the gathering of audio isn’t as common. This is seen anecdotally, through talking with assessors, and is supported by recent national survey data that showed 68% of students surveyed reported there was no use of voice technologies in their course.1 Therefore, this indicates there is an opportunity to explore the use of voice technologies in the assessment process.

 

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George Siemens Master Class wrap up

Melanie Worrall, KerryJ, Allison Miller and George Siemens.

Melanie Worrall, KerryJ, Allison Miller and George Siemens.

George Siemens is an educator and researcher who looks at networks, analytics and education in digital environments. He is a pioneer in MOOCs (Massively Open Online Courses). So it was an absolute thrill that Klevar was able to support Vanguard Visions in putting together a Master Class at the well appointed Flinders University Victoria Square campus followed by a networking session at RiAus.

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Gamification vs games

Motivating LearnersGames and Play are a natural way to learn. Educational Games (or serious games) are designed to acquire or improve knowledge and skills as defined by learning outcomes. Designing a quality educational game requires skill and a high investment of time. On the other hand, Gamification is the use of game-like elements  in non-game contexts. For learning and development providers, this is an important difference. Games can be expensive to develop and implement, whereas gamification strategies can be simple and subtle. This is the first in a series of blog posts that explores gamification and how it can be applied in learning and development.

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The legal stuff

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