Articulate 360 was released a week ago and this is big news… Why am I excited about Articulate 360? There are a few reasons I think we should all be excited about Articulate 360 and explore it further. Responsive authoring While Storyline is good for lots of things, it hasn’t been able to author responsive… Continue reading Excited about Articulate 360
Simulation Australasia really pulls out all the stops to make an amazing conference! Another SimTect and SimHealth conference is finished and we are left with a USB full of brilliant papers and a buzzing mind full of ideas – and if you were Garth from Thales, a selphie printer he won in our lucky draw… Continue reading #SimTect2015 #SimHealth2015 Wrap-up
I have written a few blog posts on gamification and we realized that while we talk about gamification (and there is a growing amount of information out there). It might be worth doing an ‘introduction to gamification’ webinar and blog. So here is a blog post for people who are new to the concept of… Continue reading What is gamification and where do you start?
I’ve been talking to lots of people about Augmented Reality, and the most common question I’ve been asked is… How could we use it? So in this post, I’ll explore some ways to use AR in training and development. Enhance static content Static content is most commonly paper based learning materials. Paper based learning materials… Continue reading Applications of Augmented Reality to training… some thoughts
What is Augmented reality? Augmented reality is where a physical real world environment is ‘augmented’ by computer generated input, such as animations, videos, sound, graphics or GPS data. Generally, the ‘augmentation’ is in real time, such as adding notes to a location, scores to a football game or video to a graphic. Information is overlaid… Continue reading Introduction to Augmented Reality for learning and development